Hello guys,
I´am really begginer, strating with UE Blueprints.
I need to get variable from hit actor.
I have BP_player, whitch will raycast to some other non specific actor in the scene.A have a hit and I want to get bool from this hit actor.
I have BP_Interface, added to BP_Player and for example BP_Desk. I dont want to cast directly.
How my Interface function need to look?
I cant figure it out… Can someone please post a pic?
Hello Pezzott1, It´s working!!! Thank you so much, it must be funny for you, bud i spend many days of my free time to get it work! (I´am 3D artist, new to Blueprints and “programming”).