Hello. I’m trying to connect my enum with character’s parameters like strength, agility, etc.
I’ve created enum:
and trying to connect it to variables from my gameinstance:
in function:
Use a Map variable instead with the Enum as the Key and int32 as the Value.
Then you can use the Find and Add nodes to get and set the values.
Add node adds the enum to the map if it doesn’t already have it. If it already has it, it’ll just replace the value.