Not a direct answer to your question but check this out:
The link is still alive, perhaps you’ll find some inspiration there.
Not a direct answer to your question but check this out:
The link is still alive, perhaps you’ll find some inspiration there.
Hello guys as the title suggest I have a canvas panel with some user created widgets that have the anchor on the center this means their position is 0 0.
I’m trying to create the wiring minigame from Among us. Here’s a video EVERY TASK IN THE SKELD | Among Us - YouTube
My Idea is to use a drag and drop widget for the tip of the widget as for the wire, there’s a paint function in all widget blueprints and you can use the node Draw line, But here’s where it gets complicated for me how do I get those 2 positions when they are 0 0. In the video bellow I’m using a follow mouse
This is the current behaviour that I’m running, it follows the mouse just fine and when I drop it, it’s more or less where it should be and it is respecting the aspect ratio of the viewport.
Here’s a clip https://i.gyazo.com/e390c5c3de75f6e1f22271b7c11ec956.mp4