Hi! I wonder if there’s a way to get the actual vertex coordinates in 3D space of the facial mesh generated by the ARKit? I want to use those coordinates to compute some facial landmarks.
Thank you very much!
Hi! I wonder if there’s a way to get the actual vertex coordinates in 3D space of the facial mesh generated by the ARKit? I want to use those coordinates to compute some facial landmarks.
Thank you very much!
Bump, because I also want to do the same thing