How to get the player to turn?

I recently (literally a couple days) decided to start programming a game from zero in Unreal Engine 4, having little to no past experience in programming i took the time to both recreate the “setting up a character” tutorial found at: https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/ and study the way the “Third Person Game Template” works, finished right now and i can’t answer a question, how do you get the player to look where he is walking and not where you are pointing the camera? I really can’t see the difference between the two projects.