I’m trying to build a water particle that doesn’t go through models but it does. Anyone know a solution to this? I have particle collisions on and also my models do too but it doesn’t help. It even goes through the terrain also.
Try to add a collision component, and set it to block all, or block all dynamic. and make sure hit events are enabled. i would look up a tutorial on projectiles might help you out. the rest of your meshes you might have to set the collision to block all also.
Yeah I’ll try some tutorials since I need to learn about projectiles anyway. Thanks.