For this add component by class node, how to get the input class reference? I have already created the actor component blueprint in the content browser, but I don’t know how to get it as a input class reference. Also I don’t want to select the class from the drop-down list manually, because I will create several actor component blueprint, and I want them to be added to the different parent actors in the runtime. Anybody knows how to do it please help. Thanks!
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You can have more than one node, with the class entered manually. Or you can put the classes in an array, and use the array to set the class on the node.
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