I want to cast or get a variable that is located in the gamemode, and call it within a widget that gets all the session results. In my case I have the gamemode adding 1 and subtracting 1 to an int every time a player joins. I want to call this variable and update it in a widget that gets displayed on the Main Menu. Get Current Players does not work when I pull off of the BP_Session result, though Server name, Max Players, and Ping work. So I want to cast to the gamemode of a given session and pull back the number of current players to set in the widget on the Main Menu. How do I get the Gamemode of a given Session?
Okay, so it turns out that to fix GetCurrentPlayers function, you have to add the following config to the DefaultEngine.ini
The issue is that people do not have the authority to access which players are in a session without this config, if you are using Steam.