How to get the currently pressed key?

I want to know if the player using currently a Controller or Keyboard + mouse. Thanks for every Answer.

You can use the nodes: “Key is mouse button”, “Key is keyboard key”, “key is a gamepad key”, then plug that to a branch node.

I know, but you must plug in a Keynode and exactly this is my Problem

can you be more precise about what exactly you want to do? i think it might have different approaches depending of the case.

I have a simple pause menu and now i want to make the mouse invisibility, when the controler is used and so on.

I was kind of dumb I just needed the “Any Key” Event