How to get the current animation progression ?

Hey guys,
How do i save my animation’s current progression from animBP into a variable i can access in my character BP ?

I’v seen there is this node : “Get Relevant Anim Time Remaining Fraction” but im not sure where and how to use it to get from it the normalized number of 0 to 1.

Its a simple state machine with shoot and idle with a boolean between them
I have reference to the anim bp from character bp already

Thank you :video_game: