How to get the collision area Id OnHit Event

I have a static mesh with two collision areas, I can shot to the mesh, but I don’t know how to get what the collision area was hit.

Areas.png

I have tried breaking the hit structure and I take the properties but I can’t to get the collision area hit.

Areas.png

I want to know whether it has a bp function or structure that can to do this process or how is the process for it?

I thank your attention