Hexabeast
                (Hexabeast)
              
                
              
                  
                  
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              Hi,
I can’t ask my question to the answerhub (because of Answerhub Login issue - An Internal Server Error has occurred - General Discussion - Unreal Engine Forums )
So I will ask it here: How to get the character’s camera rotation using blueprint? (I’m using the “MyCharacter” from the FPS exemple)
             
            
              
              
              
            
            
           
          
            
              
                TK-Master
                (TK-Master)
              
              
                  
                  
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              Drag the FirstPersonCamera component in the event graph then use Get World Rotation.
             
            
              
              
              
            
            
           
          
            
              
                Hexabeast
                (Hexabeast)
              
              
                  
                  
              3
              
             
            
              Sorry, I did not asked well my question,
How to get the character’s camera rotation within another blueprint (not the “MyCharacter” one)?
             
            
              
              
              
            
            
           
          
            
              
                TK-Master
                (TK-Master)
              
              
                  
                  
              4
              
             
            
              There are many ways to do that, an easy one would be to use the “Get Player Camera Manager” node then Get Actor Rotation.
             
            
              
              
              1 Like
            
            
           
          
            
              
                Hexabeast
                (Hexabeast)
              
              
                  
                  
              5
              
             
            
              Thanks a lot! This is exactly what I was searching