How to get the center of mass of static mesh?

Hello, I’m a beginner in Unreal. I would like to know how to print the center of mass of a static mesh using Blueprint nodes. Alternatively, it would be helpful if you could explain how to get COM information for each piece of a geometry collection. Please provide a response. Thank you.

Use GetCenterOfMass and then just draw debug Sphere :slight_smile:
For Center input in DrawDebugSphere use the value received from GetCenterOfMass.

I do not understand the question about COM Informaiton.

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Oh, thank you. COM meant ‘center of mass’. I’ll try what you told me. Thank you for your reply.