How can I get the action value when a gamepad trigger is pressed? At the moment it only returns either 0 or 1.
I have tried setting the IA value type to Axis1D, Axis2D and Axis3D but none of these returns a value between 0 and 1.
I read, in a 10 year old thread, that I should enable trigger axis in Project Settings but that options appears to be missing now.