How to get started with automated testing in Unreal Engine 5.3

Hello! so I am trying to learn how to create Automation Tests in Unreal Engine, but found the documentation on the subject confusing and not sure where to even begin. From what I have found so far, there are a couple of different frameworks that you can use:

  • Daedalic Entertainment: ue4-test-automation
  • Catch2
  • Automation Driver
  • Automation Spec?

I was wondering if there are any good practical tutorials on the subject or if there are any tips on how to get started for someone that doesn’t have too much programming experience, but is in Quality Assurance?

Thank you in advance for anything helpful!

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