Hello, sorry if this is not the right place for this kind of question, but I am not sure where else to ask and am quite lost on the topic.
Over the last couple of days I have been trying to learn and use Slate to Create or Change the in Editor UI.
I’ve been reading through the documentation, and watched some tutorials on YT that seem to only either work with in-game UI or create separate Modules for the usage with custom classes and so forth.
Unfortunately the more I sat down to read through documentation/watched videos the more I got confused on how to even begin coding Slate or in what ways to use it in order to alter the Editors UI.
I would greatly appreciate it if someone could explain how to work with Slate and where to even properly edit / put new Slate and or SWidget code in the files or has some resources that could help out a beginner as the current documentation is at least to me (someone who is completely new to it) not very helpful in getting an overview of how to make use of it.
So far I’ve only really been able to figure out how to make an Editor Module for my test project and that you need to use the Slate code within my CustomizeDetails
(IDetailLayoutBuilder
) function using something like “IDetailCategoryBuilder
” to add things into the Editor UI.
But when it comes to making anything more than a row with a button or text field in it I’m completely lost- anything more complex at least in other code files seems to use SWidgets at which point I’m just 100% lost.
As an example I’m trying to create a drop down that reads a list of available options, and I’m monumentally failing at it.
Thank you in advance for any help and advice.