Thanks for checking. I’ve been search through nodes with ‘viewport’, ‘camera’, etc. in the name and no luck so far.
Are you familiar with the “Details view” and “Property View” components of Editor Utility widgets?
They appear to be used (one way) for extracting some of the Details Panel settings for an actor.
I’m playing with them for a Cine Camera actor in my scene and I can pull the “Current Camera Settings” category into my widget, but not any of the other categories (ie: Focus Settings).
The spelling is correct in my widget. I’m wondering if this is just a UE bug - the docs suck on this topic. Found some videos but they mostly explain how to use them with local variables - not what I need.
I also posted the question here: