So here’s the thing
I created a very simple tracing system that would print out info about the object the player is aiming at, and it works but here’s just something I want to get rid of
yep that little pixel there beside the crosshair, it’s the trace hit point. What should I do to make it disappear? I tried setting the alpha value of trace hit color
but I could still see it.
It would be much appreaciated if someone could give me some tips, I’m also a beginner in UE4.
What kind of trace are you using? If you’re using something like a Single Line Trace by Channel, there should be a parameter in the node that you can change. Something along the lines of debug line. Set that to none.
As mentioned above, there is a setting called Draw Debug Type. If you set this to none it will no longer render the debug line. I have provided an example below.