How to get relative location of Static Mesh Socket when Component is not root

I want to get the Y axis location of the Socket of a Static Mesh during construction while the Static Mesh is not the root.

I want this number: 2.5

Notice Hierarchy:

Ive tried all transform space types. but I keep getting -4.5 or some other number.

Ive even tried inverse transform from the root.

What is the solution here?

Hey @SocietalBystande !

First make absolutely sure the Socket Transform name is EXACTLY the same.

After that, give this a shot! Looks like they were trying to do the same thing just a little more complicated with Arrays. Let us know if that works out for you! If not we’ll try something different. :slight_smile: