I am working on party menu (black mark) where inside has multiple widget blueprint on it. One of it is the equipment widget (marked with red). When I clicked one of the box under that equipment widget, it will show inventory widget (marked with blue) that listed all the available equipment I can use.
Problem is I dont know how to send back the related item data that I have chosen to the equipment widget. The only thing I can think of is to store the item data on game instance but not sure if this is a good idea or not.
When you create sub-widgets in your main widget you have to make sure to build main widget variable in those sub widgets and then self ref main widget to it.