how to get reference of "in-game spawned pawn"?

Glad you found your way

Here’s a nice tutorial on AI behavior that covers a lot of stuff at a nice pace, very informative : Unreal Engine AI Tutorial #1 - AI Guard Part One - YouTube

If you don’t need any more assistance with this question I’d suggest you mark it as answered for better tracking

If there’s anything else I can assist you with just need to ask or create a brand new question if it’s not related anymore

Cheers

  • Marc