I am importing a twinmotion project into unreal 5 and none of the posed human textures are importing. In the logs, it tells me that the materials are unsupported. Curious what the issue could be or if there is a known fix. Or if their materials are just unsupported outright. In one of the resources explaining what is supported it states that they are supported when importing so I think there may be something wrong or that document is incorrect at this time.
Thanks for the help.