My game is a shooter and the projectiles my player spawns deal damage on impact. I want to make it so that when the player dies I can tell which player spawned the projectile in the first place.
Thank you
My game is a shooter and the projectiles my player spawns deal damage on impact. I want to make it so that when the player dies I can tell which player spawned the projectile in the first place.
Thank you
In my projectile blueprint. I dragged out the instigator from the cause damage node and looked for “Get instigator controller”
Here is what the event does for now I can later scale this to update my scoreboard or kill count.
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