Hi there,
I was able to get the particles playing as soon as i drag dropped them in my map. But now for some strange reason they wont play anymore when they are dragged and dropped into the map, i have to press ‘play’ or ‘simulate’ in order to see them. This makes particle editing more difficult. Also, i made a spark emitter with collision on my bullet hit effect i made yet no matter how i code my collision, it wont work anymore, it will work only if i drag drop them in the space and press play, then the bullet hit effect plays along with its sparks and the sparks do have collision, but when i actually shoot with my gun against the wall, they don’t have any collision. This is only within my project, if i go to another project and another map, the particles still show when dragged and dropped into the map. i really need this feature back.
I want to be able to see the sparks colliding against surface when i shoot against the wall in play mode.
Thanks!