I have an enemy character, and I added a weapon BP as a child actor:

So inside this weapon BP I’m trying to get a reference to the enemy character so I can call functions in it:
but this cast always fails.
how to get the enemy character properly?
I have an enemy character, and I added a weapon BP as a child actor:

So inside this weapon BP I’m trying to get a reference to the enemy character so I can call functions in it:
but this cast always fails.
how to get the enemy character properly?
Try:

Instead of Owner. This Return Value here should be the IsoEnemy
I feel like Owner should be propagated, but I guess the component is the owner. Out of sheer curiosity - what do you get when you try to print the Display Name of the Get Owner directly?
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