I currently have objects that will rotate along the Z axis so that they are always looking AT the player, and they do not tilt for example if I were standing higher than the object.
But I don’t need the objects Facing the player, I need the objects to face in the same direction that the camera is facing. Right now the objects rotate as I move around in the world. I need them to rotate not when I’m moving, but when I change where I am facing. So even if I’m standing in place but I look left and then right, I need the object to rotate to the left and then the right.