On the Fortnite HUD devices, there are only 4 layers. Whenever I show a hud on one layer, then proceed to show another hud on that same layer (using two seperate hud devices), the second one does not show. Both of these layers also have the same priority and I do not show the second hud until the first hud is over. Does anyone know a solution? I also noticed that calling .Hide() via Verse on the hud message device doesn’t do anything.
If you set a lower priority, it will erase the one with the higher priority. (lower = more important)
Also, you could try setting them both to Priority 0, which I think works a bit differently