How to get Minecraft-like asset placemen?

Yes, I know about it, it’s just that drag and drop is really annoying to me, because for my scene I need a lot of the same assets, I also use Ctrl+D to quickly duplicate, but it’s still very inconvenient to drag them manually. The scene is basically creating village houses from modules, I tried using procedural generation tools based on splines (for example, Procedural Building Generator from proceduralworldLab), but they don’t suit me, because the houses are too diverse and variable, and at the same time with specific rules that I couldn’t implement through a procedural tool. Ideally, I want something so that I can choose the right asset, configure where the front of it is, so that whenever I place it, it will always be the front part towards me, and of course, it will be placed in the grid