How to get level's World Soft Object Reference?

Hi, how do you get a Level Object’s World Soft Object reference OR Soft World reference?


And why is World Soft Object Reference variable type hidden in the Details panel? What’s the harm?

If I’m not mistaken, there is no such function in blueprints by default, but it can be added via C++.

IMHO it was problematic to make a function in the type selection widget to prohibit the selection of some reference types for some classes.
But leaving the ability to create hard reference to levels (world) (and automatically load them into memory) was not a very good idea.

Therefore, it was decided to hide this type in the selection menu completely.

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