How to Get Jump Height for Object Spawning at Peak Point

code

I have this code for spawning objects and it works correctly, but I would like to slightly randomize the height at which objects spawn. Yes, this is already happening; however, I would like the object to spawn exactly at the height of the peak point of the model during a jump (to hit the spheres with the head). And the Get Max jump Height, as I understand gives, is the distance between the legs and the floor. I empirically found that the value that satisfies me is 313 units, but I still couldn’t figure out how to get this value through code so that nothing breaks when changing the character’s parameters.

In general, the decision was made to multiply the Get Max Jump Height value by 3, and this worked out quite well for me. The question is closed and remains here for other seekers.

p.s.Excuse for troubling)