I am working on an endless running where any player can post their best time to an online leaderboard call Epic leaderboard (http://epicleaderboard.com/) At the beginning of the game, I want to get the username and score of the player with the highest score from Epic leaderboard and display it to Player HUD during gameplay.
In the demo widget (provided by Epic Leaderboard) I get the leaderboard entries and break them. from there I cast to game instance and set the player rank, username, and score.
In the game instance, I delay for 1 and print these variables but nothing is happening. I am not sure what i am doing wrong. Can anyone help?