How to get Foliage information in blueprint?

I created a landscape and used foliage system on it, it looks pretty good, now I want to get every foliage’s transform and type or something like it in blueprint so I can change the visibility of foliage and change another set of foliage ( like beautiful trees turn into broken branches and burnt trees).

The problem is , I can’t find a node to get information about foliage, can anyone teach me how?

Use a multi-sphere trace then look the result.

You mean like add a multi sphere trace to every foliage I planted and check hits in total?

No, do a large sphere trace over the entire area. loop through all foliage instances in the result.

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