How to "Get Cooked Envelope Data"?

Hey,
I don’t get how this node works. I want the envelope Date of my Audio Component. Unfortunatly, if the Volume of the Audio Component is turned low, the Envelope Data goes also down, so I thought getting the cooked Data shouldn’t get changed.

But I don’t get any data although the audio component is playing (checked via “is playing”). The Return Value of the Node is also false, as if there is no data.

What have I to do to get these data? How to cook my audio?
I’ve tried File > Cook Content for Windows but I have no idea what else I could to to get the cooked envelope data :confused:

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Oh sure, after searching, trying and experimenting the whole day, 20 Minutes after my post I’ve got the solution -.-

In the sound I had to tick “Enable Amplitude Envelope Analysis”

■■■■, Unreal Engine is hard :smiley:

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Thank you!