I’m trying to create Dance game.
How to get click responses?
For example… If click SkeltalMesh Head, play Animation_A. click Hands, play Animation_B.
I tried to use “EventActorOnClicked”, but I failed…
I’m trying to create Dance game.
How to get click responses?
For example… If click SkeltalMesh Head, play Animation_A. click Hands, play Animation_B.
I tried to use “EventActorOnClicked”, but I failed…
On your player controller you need to set Enable Click Events to true. This can be done in your PC blueprint defaults or through event graph.
Thank you RimmyD.
Sorry for not explaining enough.
“EventActorOnClicked” is working, but can’t get which parts clicked. (one skin SkeletalMesh)
I’d appreciate it if you could teach me that.
Oh i see, sorry. I think you may have to get the player controller and do a “Get Hit Under Cursor”. It will return the hit actor as well as the specific Bone Name.
Thank you! The problem has been solved.