Trying to get the chaos modular vehicle system to work. I’m on an example map. I’ve enabled physics prediction and history capture, but it doesn’t seem to work when playing as client; the car is stuck and constantly gets resimulated back to being still. Are inputs not being replicated properly?
Hello there @Gage_Howe!
Checking around the community for similar setups, even if the CMV package has client functionality, is not fully ready for network play. This could be resolved via implementing a server RPC function to send your throttle/steering/brake inputs, and hook them into the physics prediction system. Please check the documentation below on both matters: