When I use the custom Controller Demo for the 4.7 Leap Motion plugin I have tried to attach a first person camera to the LM_DemoBoneactor so that the LEAP hands follow the camera when I move but it never works. Should I add to the LM_DemoControllerActor instead?
My overall question is how to get the Custom LEAP controller to follow the first person camera? I am running two custom plugins in the project file so I cannot simply switch over to the FPS Leap character example where the hands are attached to an FPS character.
My subquestion is how would I attach an FPS character controller to the custom LEAP controllers and the multiple LEAP controller.
Thank you to anyone in the community who can answer these questions.