I’m using unreal blueprint of datasmith to load revit model in runtime. but i don’t know out how to emit callback when the model has been load and rendered.
the “Datasmith Destination Actor” has a property of progress, i try to watch that property but no luck. First, the end value is not 1 but 1.396324 , Secondly, event when progress reached 1.396324 the hierarchy has not been rendered completely.
In 5.1, I believe you will have some event that will be called when import is complete.
In the meantime you can look at something like this: Is it possible, with Datasmith runtime, to wait for import to finish before running the rest of code? - #2 by UE_FlavienP
Do you know if the callback has been implemented? I’m on UE 5.3 and I could really do with a callback when the datasmith file is loaded