Hello all, I’ve got another sipmle question and found no solution on the internet. Is there any way to get precise (milliseconds) button press (hold) duration in UE4? I need this desperately, but can’t find any way to get this. Thanks in advance.
Okay, so, I think it’s just a thing of setting a timer with OnPressed event and stopping it with OnRelase, right? But… How to do it?
Go into Edit → Project Settings → Input and add an Action Event. From there, you can have your blueprint use the action event to interact with timers.
look at this theme :)
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Dude!!! Nice!!!