Hi ! I am currently working on UE 5.1. and I’d like to get bones location (transform values) of a MetaHuman, for each frame of an animation and write the data in a file text (or other type of file). I found a solution using blueprint as shown in the following image (for hand_l bone). But the problem is that I can’t export the data in a text file (Observe Bone method don’t have this option). Do you know how can I do it? With Blueprint or c++?
Thank’s for your help