How to get better resolution from Sketchfab imports

Mystery partly solved, yet I have not found a solution. Apparently, RealityScan bakes in lighting. I found that the meshes look well illuminated in unlit mode in Unreal Engine 5. I imagine the solution will either be figuring out how to remove the baked in lighting or figure out how to change the way Twinmotion lights the object. Anyone know how I might go about doing this?