I’d like to use this field programmatically… (the socket tag from within a Static Mesh asset).
I’ve managed to get a UStaticMeshSocket pointer to the socket, but since UStaticMeshSocket doesn’t inherit from Actor, I’m not sure hot to get at the tag.
I’d like to use this field programmatically… (the socket tag from within a Static Mesh asset).
I’ve managed to get a UStaticMeshSocket pointer to the socket, but since UStaticMeshSocket doesn’t inherit from Actor, I’m not sure hot to get at the tag.
Hi! Did you sort it out somehow?
@codysmith105 @Xanadron Could do something like this: