How to get array of all actors inside sphere and intersecting with it?

How to get array of all actors inside sphere and intersecting with it? (Bluprints)

set a boolean on the actors like “isinsidesphere” when collision begins and ends. Then you can go for for each loop and interact with all the array elements that contain a true “isinsidesphere” boolean.

Ok, but how to do it a the begining(when it creates)? Actors may be in this sphere at the begining.

it really depends on what you’re doin. Some extra info could help for this second question

When sphere size chages, is working overlap? If yes, than it’s possible from nothing to expand to real size of sphere and i give what i want.

you could just move it away and put it back in a few frames, that’s gonna work for sure

you could need sweep boolean on for that

what is sweep boolean?

it’s a boolean already set in the the teleport function. It causes actors to enable collision with actors in the way while teleporting

Ok, thanks