How to get AnimToTexture plugin examples working in UE 5.3?

I noticed the AnimToTexture plugin got a lot of changes between UE 5.2 and UE 5.3 and when I run the editor utility blueprint example in the plugin’s content to generate bone and vertex animations, neither seem to work correctly:

  • The bone animation static mesh will just play the first idle animation and not proceed to other animations
  • The vertex animation static mesh will not play any animations

Any ideas how to fix this to get a working example of using AnimToTexture in UE 5.3?

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Hey did you ever figure this out? I’d hate to have to revert back to 5.2 or 5.1 just for this

I didn’t spend much time figuring out the UE 5.3 version of AnimToTexture since it seems to have a lot of breaking changes. Instead I extracted the UE 5.2 version of AnimToTexture into a plugin which you can add to your project from here: GitHub - HaywireInteractive/AnimToTextureLegacy: UE 5.2 version of AnimToTexture which works without breaking changes in UE 5.3+. Just make sure to not also depend on UE 5.3’s AnimToTexture.

Edit: You may also have to reparent data assets and update references if you have any to any .uassets from the engine version of the plugin.

I spent the last week getting the vat tool to 5.3. Should be pretty straightforward to use now. https://youtu.be/-DMjIppWRlg?si=M8tXCGDy5DRX1k8q

Would you mind sharing it? I got stuck on the UpdateMaterialLayer function when tryingf to update the old kromond version of the tool.

hi man, you will share?

thanks, i tried, but i cannot reparent from your legacy plugin… can you share the reparenteds blueprints?

If you’re asking me referring to my AnimToTextureLegacy plugin, there’s no reparented blueprints for me to share with you as these would be blueprints that are specific to your project, e.g. your AnimToTexture data asset. If you’re creating a new AnimToTexture data asset just make sure its parent is the data asset from the AnimToTextureLegacy plugin. You should disable the engine version of AnimToTexture.

Tried your plugin, got broken modules errors, wouldnt open. Junk.

ehyoo, its working fine on my end. does anybody still have issues?

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Sorry, I don’t have time to investigate this. But there are alternatives. See GitHub - kromond/AnimToTextureHelpers or https://www.fab.com/listings/0fb8a8a5-1472-41e7-8968-323178674db1 which both support UE 5.4. I haven’t tried either so no guarantees they work well.