This seems to be broken in 4.16 as well. Epic, could you please comment on this?
EDIT: To clarify what is broken, I’m trying to loop through the UAnimSequenceBase::Notifies array (I’m just getting it through UAnimMontage).
But the Notifies array is always empty, so I’m guessing it’s broken. If not, please enlighten me on how to do this.
EDIT 2: It works when I add the notifies onto the montage itself, so I guess I’ll have to do that for now.