You can just check the member in UAnimInstance:: ```
TArray < const struct FAnimNotifyEvent * > AnimNotifies
It will have all the Notify`s triggerd last frame/tick.
Hope it helps
You can just check the member in UAnimInstance:: ```
TArray < const struct FAnimNotifyEvent * > AnimNotifies
It will have all the Notify`s triggerd last frame/tick.
Hope it helps