How to get all instances of an object

Hi I am trying to get all the intanced meshes from an instanced static mesh component, how would I do that? Thanks

An instanced static mesh component is just a collection of transforms that it uses to render the same mesh, so there aren’t actually multiple meshes

Perhaps you can use the relevant instance functions on the component to achieve what you want?
(AddInstance, RemoveInstance, ClearInstances, UpdateInstance, GetInstanceCount etc)