I have a ship that rotates on the y axis either positive or negative when I press forward or back. I want it to gradually rotate back to 0 after the key is released. I have a Rinterp To node in there now but it doesn’t seem to be working.
Rinterp, as most interpolations will require event tick, thats why they have an input that requires delta seconds, if you want to avoid event tick, and you should, you can use a Timeline