I’ve got a widget that’s called each time a player steps on a trigger volume it simply pops up shows some text “wrong way” then on endoverlap disappears.
Problem I’ve got is it continues to face the player even when they’ve turned away from the wrong direction that I don’t want them to travel in and I feel it’s too confusing to play the game now.
Is there any way so that I can get it to pop up then disappear after say a second or perhaps less?