Im doing a basic set up with a volume trigger that pretends to play an animation on a character, so when my charactar walks in the character that is “idle” then it pass to “awaked” state and plays that animation but i dont know how to reach my variable inside the animbp
Thank you!
P.D. i have read how to reach the variable if you are the character with the get player character but that doesnt work for what i need.