I want to spawn a Blueprint based actor from my plugin code.
I can’t figure out how to get the UClass of the blueprint actor, to pass it to the SpawnActor() method.
Can someone please help a lost soul
I want to spawn a Blueprint based actor from my plugin code.
I can’t figure out how to get the UClass of the blueprint actor, to pass it to the SpawnActor() method.
Can someone please help a lost soul